Nielsen and Molish’s 10 UI Guidelines in Bullet Points

Visibility of System Status Provide informative feedback for all actions. Clear language. No tech-speak (proportional to the problem). No ambiguity. Keep the user informed about what is going on. Indicate progress in task performance. Match Between System and The Real World Mirror the language and concepts user would find in the real world based on … Continue lendo Nielsen and Molish’s 10 UI Guidelines in Bullet Points

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Positive and Negative Transfer

Positive transfer happens when you start to do a task similar to a task that what you have already done. You are familiarized with that kind of task and can use an acquired ability or experience during perfoming of a task in performing another similar task. Negative transfer is the opposit, happens when you can't … Continue lendo Positive and Negative Transfer