Concept Each product or service that has been used throughout a collaborative activity creates an experience related to who has participated to the interaction and this kind of experience is called user experience. After interacting with the products there is a reaction in which the user will accept or reject aspects of the product at … Continue lendo What TURAP is
Autor: Tássio Auad
TURAP and a new publication
I received an email with a great news today about a paper that some great teachers and I wrote advocating the TURAP: _______________________ Dear Tássio De O. S Auad, We are pleased to inform you that your paper entitled “Improving the User Experience on Mobile Apps Through Data Mining” (#68) has been accepted for the … Continue lendo TURAP and a new publication
GameCheck Introduction
Since the beginning of this month, I've been working in a very simple open source project called GameCheck. It's a simple Android application to search videogames and its games. The main aim of this project is to show some skills, test new frameworks version, evaluate the experience provided by my design way (that I don't … Continue lendo GameCheck Introduction
Should I keep the database connection opened?
If you are trying to find the best way to work with SQLite connection on Android, asking yourself things like "Should I keep one single connetion opened or open and close everytime that I use the database?" "If I use a single connection, how and when to close? Do I need to close it?", keep … Continue lendo Should I keep the database connection opened?
SearchView and the Activity Lifecycle
I was reading a good post written by Luis G. Valle about SearchViews and he explains two lifecycle ways: Default: searchable activity receives a call to onCreate with an ACTION_SEARCH intent. This will create two instances of your searchable activity (one on top of the other). If you set android:launchMode to singleTop: searchable activity receives … Continue lendo SearchView and the Activity Lifecycle